Black (AI)
10:00
You (White)
10:00
⚔ Knight Chaos Jump — Bonus Move!

Game Log

Passive Abilities
Royal Defend
King shields adjacent allies for 1 turn — they can't be captured.
Dominance
Enemy pieces adjacent to the Queen are frozen and cannot move next turn.
Fortify
Rook idle 3+ turns fortifies its rank — allies on that rank survive one extra capture.
Phase Walk
Once per game per bishop, it can move through pieces as if they aren't there. Green ◈ means available.
Chaos Jump
After capturing, the Knight gets an immediate bonus move.
Brotherhood
Diagonally adjacent pawns can advance 2 squares even off starting rank.

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